SF Game Dev Meetup Presentation
I gave a short presentation on Game UI/UX the other day! It was fun to talk to such a smart group and share some of the stuff I’ve learned over the years.
Sunder Iyer's Information and Other Experiences
I gave a short presentation on Game UI/UX the other day! It was fun to talk to such a smart group and share some of the stuff I’ve learned over the years.
All the stuff this system can perform.
The goal this time was 37! But my goal was to actually read 247 books. This way my completion rate would overkill into 666%, thus summoning Belial. Alas, like last year, this too failed to happen because the final value was 668%.
This year, instead of writing about every book I read, I decided to highlight the following interesting patterns.
Lo and behold, a dynamic record of the most potent lesson I learned (or relearned) that year.
Last updated: 2022/02/10
Game Creator One’s Shooter module is designed for complex characters but it’s possible to build simpler elements like those you would find in a bullet hell game. Here’s the recipe to make it happen!