Patrick's Parabox
Ported Patrick’s Parabox to Switch and PS5
- Sprung off existing code and implemented various features while adhering to established code style and design
- Profiled and alleviated performance issues caused by recursive nature of the game
- 🎯 Hit 60 fps on Switch!!
- Optimized code with caching, inline attributes and other weird tricks
- Implemented complex PS5 Activities based on level states and game settings