Patrick's Parabox

Ported Patrick’s Parabox to Switch and PS5

  • Sprung off existing code and implemented various features while adhering to established code style and design
  • Profiled and alleviated performance issues caused by recursive nature of the game
    • 🎯 Hit 60 fps on Switch!!
    • Optimized code with caching, inline attributes and other weird tricks
  • Implemented complex PS5 Activities based on level states and game settings
 Date: July 25, 2023
 Tags:  plasticfern

⏪ Elements that Games Need

Goodbye Volcano High ⏩